Status effects are special states that are inflicted on Anitos during combat. As we unroll more equipment and seasons, these will increase in number to provide for varied gameplay.
Poison. Poisoned Anitos are deducted HP points every turn during battle. Poison usually lasts after a number of turns depending on the poison strength.
Sleep. Some items can make an Anito sleep during battle. When an Anito sleeps, it is unable to attack for a number of turns until he wakes up.
Confuse. Confused Anitos has a 50% chance of attacking his teammates. Confusion usually lasts for one turn only.