> For the complete documentation index, see [llms.txt](https://docs.anitolegends.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.anitolegends.com/gameplay/anitos-nfts-1/status-effects.md).

# Status Effects

**Poison.** Poisoned Anitos are deducted HP points every turn during battle. Poison usually lasts after a number of turns depending on the poison strength.

![](/files/-MlTDntJ-3Yy5Yl-PJxw)

**Sleep.** Some items can make an Anito sleep during battle. When an Anito sleeps, it is unable to attack for a number of turns until he wakes up.

![](/files/-MlTDrwEPdcVOXTl1cmP)

**Confuse.** Confused Anitos has a 50% chance of attacking his teammates. Confusion usually lasts for one turn only.

![](/files/-MlTDvdFtHMWygSt4lG5)
